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The classic series, 1985–2001. Entries marked Playable boot in your browser through js-dos — nothing to install and nothing to insert.
Where in the World is Carmen Sandiego? (1985)
The case that started it all. A treasure goes missing, a V.I.L.E. operative bolts, and you follow the trail across 30 cities with the World Almanac open on the desk — reading witnesses for where the crook ran and who they are, then filing the warrant before the week runs out.
- PlatformMS-DOS
- DeveloperBroderbund
- Cities30
- Suspects10


Where in the U.S.A. is Carmen Sandiego?
Fifty states, one fugitive. State capitals, landmarks and regional trivia turn the manhunt into a tour of the United States.

Where in Europe is Carmen Sandiego?
Europe in close-up. The first entry with a searchable flags-currencies-languages database wired into the crime computer.

Where in North Dakota is Carmen Sandiego?
A whole game about one state. Built by Minot teachers for North Dakota's centennial, nearly lost for good — only three retail copies are known to exist.

Where in Time is Carmen Sandiego?
The Chronoskimmer is fuelled. Chase the gang through the centuries, reading clues for both the era and the address.

Where in the World is Carmen Sandiego? Deluxe Edition
The founding case remastered — VGA photos, real-world music, spoken dialogue, 60 countries and over 3,200 clues.

Where in America's Past is Carmen Sandiego?
A U.S.-history edition — the trail runs through the eras of the American past, packed with over 1,200 clues.

Where in Space is Carmen Sandiego?
Off-world. A rocket, a wise-cracking computer and a fuel gauge replace the map as the chase crosses the Solar System.
Where in the World is Carmen Sandiego? Junior Detective Edition
The pre-reader edition. Spoken clues, picture-icon detective work and a talking GizmoTapper, built for ages 5–8, with Zack, Ivy and Stretch the crime-dog along for the chase.

Where in the World is Carmen Sandiego? Treasures of Knowledge
The series' final bow on PC — a full point-and-click adventure. Chase a stolen Marco Polo book across eight countries with agents Jules and Shadow, cracking real-world puzzles along the way.